Wednesday, 6 May 2015

Week 8 - Reflection on Creating a Game


The tasks I was set was to identify key elements of the iFish tutorial, and design a fish tank with swimming fish, and a starfish and/or octopus that moves along the floor of the tank. To complete this task, I have used my process and production skills to: check existing solutions and identify transferable solutions, use and interpret data, describe the problem, and evaluate solution. I have used the iFish tutorial to complete this project, and upload screen captures of my code and game screen as evidence. 
Image 1: Redware, 2015

I watched the video as directed and then continued to the Scratch site and followed the instructions that were explained in the video and Wendy's instructions. At start i had difficulty working around the tools but after a while i had understood what i had to do and how each motion and tool worked.

Image 2: Scratch, 2015

When i arrived at the scratch site, it showed me how to get each sprite to move, add sound and change colour to each sprite. This site gave me a better understanding on how to use all different tools to make the creation that I have been asked to do.

Image 3: Scratch, 2015

Image 4: Scratch, 2015

I then went on to find the Sprite library where i found the fish, octopus and starfish that I needed for my creation. I then used the scripts to block in where I wanted my sprites to sit within the tank and how I wanted to move them across the tank.

Image 5: Scratch, 2015

I then started my sequence off for my fish, and as seen in image 5, this is what my finished sequence looked like for the fish sprite that I have selected. To come up with this sequence I followed the video instructions which he had used for his fish.

Image 6: Scratch, 2015

I then had to problem solve a sequence for the octopus which had to move from one end of the tank to the other end while staying along the bottom. I found this very difficult as he didn't show this in the video but with a lot of problem solving and figuring it out, i was able to get my octopus and starfish to move along the bottom of the ocean. Image 6 shows my finished sequence for my octopus and starfish.

Image 7: Scratch, 2015

You will find my completed video here: https://scratch.mit.edu/projects/editor/#editor
Image 7 is what my completed scratch looks like. I wouldn't recommend this activity to younger students, as this is very complex and a lot of problem solving. These kind of activities inspires you to be more persistent with each task and also keeps you motivated with practical tasks. By having the prior knowledge makes the computational brain thinking a lot easier to understand. This website can be used to teach students about the use of code and how they can design creations and solutions to problems through digital media. 

References:
Reflection. Retrieved May 7, 2015, from http://moodle.cqu.edu.au
Redware.(2015).FISH GAME. Retrieved from Redware Research Limited, http://scratch.redware.com/video/fishgame
Scratch.(2015).Untitled. Retrieved May 7, 2015, from https://scratch.mit.edu/projects/editor/#editor




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